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Simeon Spearman

Video network Koozoo puts a friendlier, crowd-sourced spin on Big Brother | VentureBeat - 0 views

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    "Koozoo is a platform that crowd-sources live video from public places to create a continuously broadcasting network. Members of the community can post and watch user-generated video feeds from places ranging from cafes to world landmarks. Whether you want to assess the wait time for coffee or see a real-time view of the beach, Koozoo's goal is to make "live views of the world's public spaces easily accessible to one and all." "Koozoo will usher in a new era that reads like science fiction today," said Trevor Darrell, professor at UC Berkeley in a statement. "For example, within a few years I expect Koozoo to let you take a virtual walk down the street in Tokyo or Paris in 3D, live, as you sit comfortably at home in California.""
John Rich

Microsoft CEO: Mixed reality is the Next Big Thing - 1 views

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    ""The ultimate computer for me is a mixed reality world, where your field of view becomes an infinite display, where you see virtual objects and holograms," Nadella said."
Ivy Chang

Microsoft doubles down on VR and AR, positioning Windows 10 as the "the only mixed real... - 0 views

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    Providing devices with the ability to perceive the world, breaking down the barriers between virtual and physical reality is what we call mixed reality," wrote Terry Myerson, Microsoft's EVP of Windows and Devices
Simeon Spearman

Push Paws: "Game For Cats" iPad App Makers Stop Kitties From Buying Add-Ons | Fast Company - 0 views

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    The aptly named app development firm Hiccup has finally fixed a major meow mixup: The interface in their free iPad app, "Game For Cats," allowed felines across the world to download premium content add-ons by accident. Like many iPad gaming firms, Hiccup opted to go for a freemium profit model. Their game comes loaded with a screen emulating a laser pointer, whose darting red dot is irresistible to most cats. But screens displaying other forms of virtual catnip--a mouse on a string, for example--cost 99 cents as DLC (downloadable content). There was only one problem: Early versions of the game had a user interface that made it extremely easy for cats to purchase the DLC with their paws--taking their human guardians (but not their credit cards) completely out of the equation.
Simeon Spearman

No Longer An Awkward Teenager? Gamification Grows Up | TechCrunch - 0 views

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    Evolution and growth of gamification. "A world beyond badges: Badges will increasingly become less and less important, and the rise of true virtual currencies will become more prominent to offer users more than vanity accomplishments in the form of badges."
Ivy Chang

18 year olds are making $10K a month from user-generated games in Roblox | GamesBeat | ... - 0 views

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    "Roblox has thrived as a Lego-like virtual world because its members have created games that everyone wants to play. So the company behind it is giving back to those creators by creating a Developer Exchange program where it pays the game creators for making popular titles within the Roblox community."
Simeon Spearman

Virtual Worlds News: Webkinz Launches New iOS App - 0 views

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    daily 9.27
Simeon Spearman

Virtual Worlds News: Meez Partners With Alloy And K-Mart For Back-To-School - 0 views

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    daily 9.8 -kids
Simeon Spearman

Universe chart Q3 2010: 10 to 15 year olds | KZERO - Blog - 0 views

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    Virtual worlds stats
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    daily 10.7
Simeon Spearman

Raph's Website » The world, virtual - 1 views

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    cultural trend
Ivy Chang

NZ Airforce "Real World" YouTube Experience | Digital Buzz Blog - 1 views

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    Royal New Sealand Airforce advergame on youtube lets you fly a virtual helicopter and you have to complete challenges and objectives. you can post your personal video on youtube
Ivy Chang

Chrome is coming to augmented reality and Google Daydream | TechCrunch - 0 views

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    "The big highlight is that Google will be building a version of Chrome especially for use inside virtual reality. The browser will be coming later this year. Oculus launched a browser for the Gear VR in its most recent big software update, though Daydream's option seems to take advantage of some of the strengths of Chrome, like bookmarks and history. The company has already brought WebVR to mobile and desktop Chrome. They showed off WebVR Experiments last month to bring bite-size experiences to VR on Daydream and Cardboard. Google gave some light details on bringing Chrome to augmented reality situations, as well, so that users can bring their outside world into the browser. This will allow people shopping for a coffee table on Amazon's mobile app to scan their room and see what the right size would be. The update will be launching today on an experimental build of Chromium."
John Rich

STEM System: The Best Way to Interact with Virtual Worlds by Sixense - Kickstarter - 0 views

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    Quarter million raised in on day.
Simeon Spearman

Pleasants Says Disney Interactive To Be Profitable By 2013 | EngageDigital - 0 views

  • Pleasants looks cites virtual world Club Penguin as the model for this sort of new IP development in the future, in light of the virtual world’s 400% growth in the last three years.
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